![]() Credits are not exempt and trade income is also not exempt. One correction: Supply upgrades reduce credit, crystal and metal income. You can build tradeports without dimishing returns, while the same does not hold true for orbital refineries.Įach planet that the tradechain is extended also adds roughly 0.1 trade income to ALL of your tradeports and if sufficently allied, allied trade chains count also towards your trade chain. Our Sins of a Solar Empire: Rebellion message board is available to provide feedback on our trainers or cheats. The mentioned scaling of tradeports is the main factor. Our Sins of a Solar Empire: Rebellion Trainer is now available for version 1.973 V2 and supports STEAM, WINDOWS STORE. Das Spiel kann als die finale Stufe in der Entwicklung des preisgekrönten 4X-Echtzeitstrategiespiels betrachtet werden. Allegiance doesn't affect trade income but does affect mine output, don't recall how much that affects refineries but I am pretty sure it does and even if it doesn't you will still get better results from more trade ports as each port improves all of them. Bei Sins of a Solar Empire: Rebellion handelt es sich um ein Standalone-Add-on, also ein eigenständiges Spiel, das ohne Hauptspiel und ohne die anderen Add-ons gespielt werden kann. This trainer may not necessarily work with your copy of the game. Supply upgrades reduce crystal and metal income, but don't hurt money. Gameplay-facilitating trainer for Sins of a Solar Empire: Diplomacy. Money can buy all the metal and crystal you need and money is the one thing you will have in abundance in the late game. Notre trainer Sins of a Solar Empire: Rebellion a plus de 11 triches et prend en charge Steam et Xbox. Originally posted by Khan Boyzitbig of Mercia:Trade ports scale heavily with empire size, refineries don't.
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